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Design aspects

Posted: (050423)(12:04.48)
by Wolf
do we have a design brief or something i can look at for our titles
id like to know what the 2 games in progress are about and where they headed

id like to know what ideas have been likend to and rejected

ya know , the kind of dev stuff i need to know to get a feel for the games
so i am not making content that just doent fit anywhere

also id like to start generating ideas for these games
as thats what im best at , im an ideas man

Posted: (050429)(14:04.05)
by LDAsh
The design documents need to be updated badly. For instance, the racing game is now no longer having wheeled vehicles and the FPS project is no longer using Return to Castle Wolfenstein, but many aspects are still the same and hopefully will give you some idea of what I've had in mind. I've purposely left things vague so it's easy for other members to have input. From now on we'll discuss these things in the private sections.