Search found 81 matches

by DeeP
(090404)(12:04.56)
Forum: Off-Topic & General
Topic: cube
Replies: 6
Views: 14177

ya... It's funny you mentioned "hallucinate" , I imagine this as a puzzle... viewing it from one fixed location in the middle, and walls and staircases somehow detached slowly swivelling or moving into different configurations all around him... maybe a cut scene to represent confusion.. an...
by DeeP
(090403)(14:04.09)
Forum: Shadowing Hate
Topic: return to Ryvyt
Replies: 26
Views: 28039

return to Ryvyt

I will now suspend work on making textures to complete the Ryvyt mp map. After weeks of getting a handle on texture making- I've learned alot but should finish what I have started, so for the next while I will focus on Ryvyts' completion. - Realizing that the map will probably not be included in the...
by DeeP
(090402)(13:04.31)
Forum: Off-Topic & General
Topic: cube
Replies: 6
Views: 14177

cube

I want to build a maze cube level.... filled with stairs going up,down and connected in every concieveable direction - something really confusing . and make the whole thing roll. or not.
by DeeP
(090317)(04:03.38)
Forum: Announcements & News
Topic: Texture Acquisitions
Replies: 6
Views: 12968

this is a dream come true in a pinch. :P
These are nice and free 15 megs a day?! I do see your point -
Anything can be altered to become original
:arrow: DeeP
by DeeP
(090223)(14:02.31)
Forum: Website & Forum
Topic: deleting a post
Replies: 1
Views: 8186

deleting a post

how do I delete a post in the SH section?
by DeeP
(090222)(20:02.14)
Forum: Off-Topic & General
Topic: fire!
Replies: 5
Views: 11933

so realistically.... it's possible to have a seemingly random sequence of partical activity started from a simple shot on a wall face, or invisible trigger!I love q4 We should brainstorm a way to make a "random" script for things... with 3 series of commands to be called on by the last eve...
by DeeP
(090221)(10:02.21)
Forum: Off-Topic & General
Topic: fire!
Replies: 5
Views: 11933

lovin it! killing my system tho, It's a a Far Cry to run it smoothly - shame shame :cry:
:arrow: DeeP
by DeeP
(090126)(07:01.12)
Forum: Recruiting & Help
Topic: Level Designer | want to join
Replies: 2
Views: 9263

well Kai, I see that this is an old post, but if you ever see this, good job - love the pics!
:arrow: DeeP
by DeeP
(090112)(13:01.58)
Forum: Off-Topic & General
Topic: fire!
Replies: 5
Views: 11933

fire!

farcry 2 has fire that travels from the grass to a tree to a fence, to another tree, to more grass, to a dock, to a boat! pretty cool

- just got the game... checkin it out!

:P
by DeeP
(090105)(18:01.00)
Forum: Shadowing Hate
Topic: Hostage-head Sliderdrone-kill
Replies: 4
Views: 11716

wow LDAsh, what an awesome picture... that shot really looks good!
:arrow: DeeP
by DeeP
(090102)(03:01.02)
Forum: Off-Topic & General
Topic: welcome to 2009!
Replies: 2
Views: 9026

Thanks man!
by DeeP
(090102)(03:01.35)
Forum: Off-Topic & General
Topic: New Business:Real-life Dollars Buy In-game Gold?
Replies: 7
Views: 15345

I see your point. I was just kidding, and actually if I was really into a role playing game, and a couple of bucks could enhance the experience... I might consider it
by DeeP
(090101)(11:01.06)
Forum: Off-Topic & General
Topic: welcome to 2009!
Replies: 2
Views: 9026

welcome to 2009!

Happy new year to everyone at Violation Entertainment !

- bang some pots with a spoon, yell , scream , Blow your hand off with a fire-cracker !

:!: DeeP :P
by DeeP
(090101)(10:01.44)
Forum: Off-Topic & General
Topic: New Business:Real-life Dollars Buy In-game Gold?
Replies: 7
Views: 15345

I won't be able to sleep at night till you guys delete this!
I'm feeling "Violated"

:x
by DeeP
(090101)(10:01.02)
Forum: Off-Topic & General
Topic: MERRY CHRISTMAS (and a song)
Replies: 2
Views: 9207

LOL... now I feel all tingly inside :D
by DeeP
(081215)(05:12.44)
Forum: Shadowing Hate
Topic: HL2ish Bench for SH
Replies: 1
Views: 7664

That is really good... although it would look great in a foyer of a rich mans house, if it was a little more "cast iron" looking for the arm rests it would make a great garden bench. - it must be tough to skin something like that.
by DeeP
(081213)(11:12.13)
Forum: Shadowing Hate
Topic: Bumpmapped low-poly tree volumes technique (rant)
Replies: 2
Views: 9468

That is really impressive! :!:
by DeeP
(081212)(14:12.07)
Forum: Shadowing Hate
Topic: Destructible Environments
Replies: 6
Views: 24411

Destructible Environments

I was working on a plan for that! (walls, pillars or whatever built out from hundreds of memory hogging/resoarce sucking breakeables. :P
LOL I believe our minds have been linked together.
(have you seen Mr.Spock around here lately?) :P
by DeeP
(081211)(18:12.35)
Forum: Shadowing Hate
Topic: Destructible Environments
Replies: 6
Views: 24411

Destructible * in the Q4 engine is accomplished with "replaceing" the object with a destroyed version of that object, triggered by weapons fire or some other activity in game . ie: a monster breaking thru a wall, triggered by the player walking thru a trigger brush. This would be a trigger...
by DeeP
(080930)(00:09.46)
Forum: Recruiting & Help
Topic: Mapper/level designer in need of a home..... cc LDAsh
Replies: 12
Views: 17673

lol
by DeeP
(080923)(06:09.52)
Forum: Shadowing Hate
Topic: SHwater
Replies: 6
Views: 12331

ok, I have no huge issues with the fog besides the washout factor.I've used it, it's cool depending on where it is , like most things...it needs to be "tweaked" to look natural.
by DeeP
(080923)(06:09.37)
Forum: Shadowing Hate
Topic: SHwater
Replies: 6
Views: 12331

LDAsh, as far as fog, did you resolve the strange problems associated with using it? I know the generic fogs offered in Q4 are less desireable to use because of definate edges and bizarre flickering at the volumes outer limits. The fog (light) had to be placed (or inset) into a space smaller than th...
by DeeP
(080921)(14:09.49)
Forum: Recruiting & Help
Topic: Mapper/level designer in need of a home..... cc LDAsh
Replies: 12
Views: 17673

sorry :shock:
by DeeP
(080921)(02:09.13)
Forum: Recruiting & Help
Topic: Mapper/level designer in need of a home..... cc LDAsh
Replies: 12
Views: 17673

LOL, you've definately thot alot about this. Hey maybe ther reason for his escaslating insanity ( or hillucinations) is because of some embedded technology in his brain stem, could it be actually leaching into his nervous system?...
- DeeP
by DeeP
(080920)(13:09.58)
Forum: Recruiting & Help
Topic: Mapper/level designer in need of a home..... cc LDAsh
Replies: 12
Views: 17673

oh ya.... I get it - and it sounds like a cool concept, and alot of looking over your shoulder!

P.S. * you play a cybernetically enhanced special agent, who suffers mental problems from the neural technology" ROFL !
:arrow:
by DeeP
(080919)(10:09.03)
Forum: Recruiting & Help
Topic: Mapper/level designer in need of a home..... cc LDAsh
Replies: 12
Views: 17673

P.S. you said
"what you end up doing should be 99% what YOU _want_ to be doing,"

ugh, I'm not used to that kind of freedom .... I'm married. :roll:

:arrow: DeeP
by DeeP
(080919)(10:09.07)
Forum: Recruiting & Help
Topic: Mapper/level designer in need of a home..... cc LDAsh
Replies: 12
Views: 17673

:) Thanks LDAsh, I'll browse around and read up on shadowing hate.... hope to get the full story and premise about that one, it sounds pretty cool- who's concept was it? Is this one your vision?

:arrow: DeeP
by DeeP
(080919)(09:09.23)
Forum: Shadowing Hate
Topic: In-game texture-quality video
Replies: 3
Views: 9633

Wow! that's fantastic! sorry I didn't look at the date you posted that lol
The visuals are pretty impressive then - great work!
by DeeP
(080918)(14:09.07)
Forum: Recruiting & Help
Topic: Mapper/level designer in need of a home..... cc LDAsh
Replies: 12
Views: 17673

Mapper/level designer in need of a home..... cc LDAsh

Hey guys! My Quake4 mapper name is *DeeP* I had some conversation with LDAsh recently on getting involved in the projects , and it's an exciting thing! so instead of re-typing the whole thing... I'll provide the transcript of what was said: Hey, great to hear from you. Your maps are quality, so don'...
by DeeP
(080917)(14:09.36)
Forum: Shadowing Hate
Topic: in-game video (060206)
Replies: 1
Views: 8661

It's got that lived in look, that's good. And I like the contents of the tube - little robots I assume. Cool

:arrow: Hotwheeler
by DeeP
(080917)(14:09.33)
Forum: Shadowing Hate
Topic: In-game texture-quality video
Replies: 3
Views: 9633

Wow, that really looks incredible!... but I see what yer saying, it could be needing that freshly waxed gloss. ( or the flat looks good too)

:arrow: DeeP