Search found 235 matches
- (140822)(07:08.58)
- Forum: Off-Topic & General
- Topic: (free) Software/Resources for game development
- Replies: 20
- Views: 65755
Re: (free) Software/Resources for game development
Makehuman has been updated to 1.0.2. While I don't recommend this software for the creation of real-time content, it's still very useful as a reference tool and allows character designers to quickly prototype fine features with its parametric utilities and have an actual 3D reference to import and ...
- (140819)(10:08.07)
- Forum: Off-Topic & General
- Topic: (free) Software/Resources for game development
- Replies: 20
- Views: 65755
Re: (free) Software/Resources for game development
xNormal has been updated to 3.18.9. This is software used for baking normalmaps of high-poly models onto low-poly in-game models.
- (140818)(01:08.37)
- Forum: Off-Topic & General
- Topic: (free) Software/Resources for game development
- Replies: 20
- Views: 65755
Re: (free) Software/Resources for game development
ImageMagick has been updated 6.8.9-7. This software is capable of some interesting operations with 2D images and worth checking out for 2D artists, although I haven't used it much yet I have read some interesting things about it and keep it handy.
- (140714)(23:07.10)
- Forum: Off-Topic & General
- Topic: (free) Software/Resources for game development
- Replies: 20
- Views: 65755
(free) Software/Resources for game development
Here's a topic that will be all about resources and software (with a priority on free, "legacy-compatible", (mostly) cross-platform and possibly open-source) useful for (commercial) game development and (some of) which is being used in this team. It's for both staying up-to-date and could ...
- (130322)(13:03.04)
- Forum: Shadowing Hate
- Topic: New SH (KC-tex) shots (090916)
- Replies: 4
- Views: 15183
Re: New SH (KC-tex) shots (090916)
So, if I understand correctly, the technology just shuffles existing objects? That's disappointing, I thought it can create new rock formations from scratch. Somewhere in between these two, I think. It allows fairly lazy and ragged brushwork details to be smoothed out, optimised, retextured and imp...
- (130318)(20:03.54)
- Forum: Damager Ball
- Topic: Another ball game
- Replies: 6
- Views: 6588
Re: Another ball game
Thanks for the kind words! :) Actually, you hit the nail on the head. The whole deal concerning Damager Ball here is that it won't be 'just another ball game', but 'a game with balls' in which you can launch robotic turrets with various changeable weapons, so this adds a FPS element to the game, alt...
- (130318)(20:03.35)
- Forum: Shadowing Hate
- Topic: New SH (KC-tex) shots (090916)
- Replies: 4
- Views: 15183
Re: New SH (KC-tex) shots (090916)
This basically involved ripping the geometry from the viewport, whether they were brushes or mapobjects, and quickly welding, adding smoothing groups, redoing UV layouts and then importing it all back in as 1 mapobject, mainly for the purpose of performance. These days it doesn't really apply to the...
- (121126)(19:11.45)
- Forum: Website & Forum
- Topic: New website for '12
- Replies: 3
- Views: 14287
Re: New website for '12
The new site is almost finished now:- http://www.violae.net/_/7/ It's taken me so long but that's because I'm not a webdesigner. You can tell by how I'm not obnoxious and continually getting around demanding thousands of dollars from people. :D Not perfect, but does everything I wanted it to do and ...
- (120620)(13:06.07)
- Forum: Ulterior Warzone
- Topic: UW media releases time
- Replies: 0
- Views: 6030
UW media releases time
Not much for now, a screenshot of the very first level in the game, but it is time that Ulterior Warzone starts showing itself more:- http://www.violae.net/temp/UW_F1L1_120620.jpg The next thing after this will be the new website and updated instruction manual, then we'll have some big galleries to ...
- (120406)(01:04.06)
- Forum: Website & Forum
- Topic: New website for '12
- Replies: 3
- Views: 14287
Re: New website for '12
Making much more progress now and have a funky new, highly customised, multiple-sublevel menu system working. It's what I've always wanted and finally it turns out the code is pretty simple to understand and was free to use, without any bulky scripts or unwanted bits. The new site does have its prob...
- (120317)(13:03.01)
- Forum: Damager Ball
- Topic: Another ball game
- Replies: 6
- Views: 6588
Another ball game
Guess which engine... :P http://www.violae.net/temp/NA_DB_120317_a.jpg http://www.violae.net/temp/NA_DB_120317_b.jpg http://www.violae.net/temp/NA_DB_120317_c.jpg http://www.violae.net/temp/NA_DB_120317_d.jpg http://www.violae.net/temp/NA_DB_120317_e.jpg http://www.violae.net/temp/NA_DB_120317_f.jpg
- (120310)(04:03.40)
- Forum: Website & Forum
- Topic: New website for '12
- Replies: 3
- Views: 14287
Re: New website for '12
I'm still working on this and really hoping for feedback and suggestions. What should the site have? In the meantime, I'm pretty happy with it. I've had some great help from a couple of webdesigners here and there, no hands-on support as such but I've learned enough to do all of this by myself so fa...
- (120218)(07:02.57)
- Forum: Website & Forum
- Topic: New website for '12
- Replies: 3
- Views: 14287
New website for '12
Over the next heap of whiles we'll be betatesting the new website and slowly working on it and improving it online here:- http://www.violae.net/_/2/ Please feel welcome to post your feedback and suggestions, what you'd like to see implemented and what you'd like to see changed. This URL will be acti...
- (111021)(22:10.57)
- Forum: Announcements & News
- Topic: What's happening (2011)
- Replies: 2
- Views: 11400
Re: What's happening (2011)
Redoing the whole website is more frequently on my mind these days, I know it needs to happen, but I'm troubled by practically needing to do it all by myself, but I will. I've completely neglected it and 99% of the discussion about the projects doesn't happen here anyway, mainly due to Shadowing Hat...
- (110629)(15:06.32)
- Forum: Chaos Circuits
- Topic: CC(NA)'11
- Replies: 1
- Views: 11447
CC(NA)'11
http://www.violationentertainment.com/temp/CCstreetsbitsRE_110528.jpg http://www.violationentertainment.com/temp/CC_LDAhov1_110201.jpg http://www.violationentertainment.com/temp/CC_NAingame_110405.jpg http://www.violationentertainment.com/temp/CCingame110515.jpg http://www.violationentertainment.co...
- (101222)(14:12.35)
- Forum: Announcements & News
- Topic: What's happening (2011)
- Replies: 2
- Views: 11400
What's happening (2011)
Things are changing, will change and have changed already. 2011 will be a new time for us here at Violation Entertainment, with a couple of announcements I'd like to make, and with a couple of pics to hopefully help convey our new direction. First of all, disregarding any unseen misfortunes, Ulterio...
- (101116)(03:11.42)
- Forum: Website & Forum
- Topic: Forum is... _FINALLY_ back... again!
- Replies: 0
- Views: 13467
Forum is... _FINALLY_ back... again!
Dusty old ghost town... This forum has been down for almost a year, but everything seems to be working again now and back to mid 2009. A lot had happened since then and a lot of the newer posts have been lost, right up early 2010, things were finally starting to move ahead with the major 3D projects...
- (090916)(18:09.37)
- Forum: Recruiting & Help
- Topic: Looks like you guys need a webmaster
- Replies: 3
- Views: 12473
Looks like you guys need a webmaster
I'm guessing this is the overhaul? It is, although very outdated plans, most of the fundamental changes are still needed. The site basically needs to be easier to navigate, more compatible with different browsers and just more professional in general. Many of the graphics, although will be redone/r...
- (090916)(05:09.23)
- Forum: Recruiting & Help
- Topic: Looks like you guys need a webmaster
- Replies: 3
- Views: 12473
- (090916)(05:09.03)
- Forum: Shadowing Hate
- Topic: New SH (KC-tex) shots (090916)
- Replies: 4
- Views: 15183
New SH (KC-tex) shots (090916)
Here are a couple of small shots featuring some new media contributed by KC Clark along with some other new bits and pieces the team has recently acquired. Please note both of these scenes were created extremely quickly. These shots focus mainly on this new media and have been challenging to create ...
- (090819)(17:08.31)
- Forum: Off-Topic & General
- Topic: Perfect Dark 64 redo
- Replies: 9
- Views: 21482
Perfect Dark 64 redo
This is extremely cool news. Rare are repolishing the original Perfect Dark 64 (1999) for Xbox Live, updating all the textures and some models too. This is up in my top-5 favourite games of all time and is an EXTREMELY potent influence on me when coming up with Shadowing Hate, thus having everything...
- (090814)(09:08.44)
- Forum: Shadowing Hate
- Topic: join us :)
- Replies: 2
- Views: 10685
Hear that? That's the sound of crickets chirping and rolling tumbleweeds. This is a ghost town, brother. No one can hear you. Well, only me, and there's not much that I haven't already said before. :P What we need is character models, weapon models, and maybe even some superficial GUI work to come t...
- (090605)(08:06.02)
- Forum: Shadowing Hate
- Topic: HD SH shot (new standard)
- Replies: 7
- Views: 15849
True-ish to a degree, after all, if people are supposed to be walking around, that alone would kick all that major trash away. But the point of this project is to portray a future where people don't care anymore, if it's not the upper stories of the rich skyscrapers (everyone rich lives UP), the str...
- (090604)(05:06.56)
- Forum: Shadowing Hate
- Topic: HD SH shot (new standard)
- Replies: 7
- Views: 15849
- (090601)(02:06.12)
- Forum: Shadowing Hate
- Topic: HD SH shot (new standard)
- Replies: 7
- Views: 15849
HD SH shot (new standard)
Here is a proper-HD (1920x1080) screenshot of Shadowing Hate. It's a scene I'm sure most have seen before, it's on the website already, but in a definition that marks the new standard for the project, proper HD widescreen, as the project adapts to 16:9 ratio. http://www.violationentertainment.com/te...
- (090526)(16:05.39)
- Forum: Recruiting & Help
- Topic: Hello, Violation Entertainment World!!
- Replies: 2
- Views: 12307
Welcome thebigbuu! I've given you full access to the forum already so you can read more about the project, see some concepts and some development shots. You won't get the FTP password to the dev content until you're a part of the team and have done some work on it, but that's about all that's stoppi...
- (090522)(14:05.32)
- Forum: Shadowing Hate
- Topic: Shadowing Hate shots & MP3
- Replies: 7
- Views: 18820
It made PlanetQuake news:- Shadowing Hate Media Blitz! [ Comment ] 6:02 PST | Pappy-R | Print News | Category: Quake IV News It?s been a while since we heard from the Shadowing Hate Quake 4 mod, but the silence has been broken today with the release of some new media! Head on over to the Shadowing H...
- (090521)(08:05.08)
- Forum: Shadowing Hate
- Topic: Shadowing Hate shots & MP3
- Replies: 7
- Views: 18820
ModDB profile has also been updated:-
http://www.moddb.com/mods/shadowing-hate/
http://www.moddb.com/mods/shadowing-hate/
- (090521)(08:05.45)
- Forum: Shadowing Hate
- Topic: Shadowing Hate shots & MP3
- Replies: 7
- Views: 18820
Shadowing Hate shots & MP3
Talented mapper DeeP has been hard at work and we're happy to finally get up a couple of glances at his work in the screenshot section. We're also proud to present a preview MP3 of the soundtrack as composed by DiViNiTY. Both these artists have done great work and we'd really love to know what you t...
- (090520)(21:05.00)
- Forum: Shadowing Hate
- Topic: SH... prophetic
- Replies: 2
- Views: 12574
- (090515)(21:05.34)
- Forum: Ulterior Warzone
- Topic: Ulterior Warzone milestone
- Replies: 12
- Views: 8789
Yes but back then the game had 1 environment, no extra environment tiles, less units, no animated structures, no in-game guides, etc. etc., way less graphics in general. We decided to expand what the game can hold, and with that came all the workload and responsibility, but it's a much more substant...
- (090512)(16:05.43)
- Forum: Ulterior Warzone
- Topic: Ulterior Warzone milestone
- Replies: 12
- Views: 8789
Pretty much all graphics are finalised now and will be as good as they will ever get, all units, structures, projectiles, environment and GUI. Pretty much everything is working correctly, a whole bunch of new stuff has been done such as single-player objectives and the game now featuring its own enc...
- (090413)(13:04.55)
- Forum: Shadowing Hate
- Topic: return to Ryvyt
- Replies: 26
- Views: 28737
- (090406)(18:04.35)
- Forum: Off-Topic & General
- Topic: cube
- Replies: 6
- Views: 14382
- (090404)(13:04.07)
- Forum: Off-Topic & General
- Topic: cube
- Replies: 6
- Views: 14382
Sounds like you've been playing Prey, or Portal. That's cool if you think of it in terms of Spirit-Walk mode Prey. I usually think of these SH-hallucination sequences as being like mini-games (in certain areas), a bit like when you die in Prey on normal difficulty, except in SH it would be different...
- (090404)(13:04.05)
- Forum: Shadowing Hate
- Topic: return to Ryvyt
- Replies: 26
- Views: 28737
- (090404)(01:04.46)
- Forum: Shadowing Hate
- Topic: return to Ryvyt
- Replies: 26
- Views: 28737
You should have a look at my first proper SH map, maps\sh_mp\sh_dm0*, you'll see it's a simple 8-shape layout, like a Q3A tourney map, there's nothing to it but enough to keep it going around for a few minutes. There's more to it with that map, or at least will be, like being able to get onto the ro...
- (090404)(01:04.05)
- Forum: Off-Topic & General
- Topic: cube
- Replies: 6
- Views: 14382
This idea sounds like something that would be either simulated or hallucinated in SH. Not something that would really exist or fit into the game, but something that could be a sequence, in which case you could go all-out with the idea and make it luminous, iridescent and alive, anything is possible ...
- (090224)(17:02.46)
- Forum: Ulterior Warzone
- Topic: Ulterior Warzone milestone
- Replies: 12
- Views: 8789
- (090223)(15:02.56)
- Forum: Website & Forum
- Topic: deleting a post
- Replies: 1
- Views: 8360
- (090223)(01:02.19)
- Forum: Off-Topic & General
- Topic: fire!
- Replies: 5
- Views: 12137
- (090221)(19:02.56)
- Forum: Ulterior Warzone
- Topic: Ulterior Warzone milestone
- Replies: 12
- Views: 8789
Yeah, all these delays have only made the game bigger, and we are still working on it. I can give away a few spoilers here I think. For one, the game will contain just shy of 100 maps to play, roughly. Secondly, some maps take up to an hour to play through, and that's not just dawdling, that's serio...
- (090221)(19:02.32)
- Forum: Off-Topic & General
- Topic: fire!
- Replies: 5
- Views: 12137
Heheh. I didn't grab the game yet, though I really loved the first one and thought it was really groundbreaking technically. No time to play games much these days anyway. This idea toward SH, though, I can't really imagine how it would be done without extensive coding. Just incase this is why the su...
- (090205)(03:02.52)
- Forum: Ulterior Warzone
- Topic: Ulterior Warzone wallpaper-preview
- Replies: 3
- Views: 4851
- (090101)(18:01.35)
- Forum: Off-Topic & General
- Topic: welcome to 2009!
- Replies: 2
- Views: 9215
- (090101)(18:01.31)
- Forum: Off-Topic & General
- Topic: New Business:Real-life Dollars Buy In-game Gold?
- Replies: 7
- Views: 15580
I don't want to delete it, it raises an interesting subject. Will games become pay-per-play and orientate around WoW-style tactics, due to piracy? I think something has to give at some point. I'm personally not too worried about piracy and don't see game development as get-rich-quick like some peopl...
- (081215)(00:12.44)
- Forum: Shadowing Hate
- Topic: HL2ish Bench for SH
- Replies: 1
- Views: 7741
HL2ish Bench for SH
A friend of mine from the Half-Life 2 modding scene wanted me to texture some of his models, starting with this wooden bench, that we can now use (and here it is featured) in Shadowing Hate, even though it doesn't quite fit into the theme and is heavy at ~650 triangles:- http://www.violationentertai...
- (081211)(22:12.12)
- Forum: Shadowing Hate
- Topic: Destructible Environments
- Replies: 6
- Views: 24719
- (081207)(11:12.02)
- Forum: Ulterior Warzone
- Topic: Ulterior Warzone wallpaper-preview
- Replies: 3
- Views: 4851
Ulterior Warzone wallpaper-preview
http://www.violationentertainment.com/files/NDS/UWwp08.jpg After intense development, finally the new RTS from Violation Entertainment titled Ulterior Warzone is getting closer to being in the hands of Nintendo DS players. With countless features and massive variety, providing plenty of structures ...
- (081027)(03:10.46)
- Forum: Recruiting & Help
- Topic: Music Composer
- Replies: 1
- Views: 7376